Hag Cabin

I recently finished Baulders Gate 3 and I was amazed at how good the story was as well as the environments that Larian Created for the game. It came to a point where I had to make sure I checked every house and every corner because I didn't want to miss anything Larian put in. It also got me more interested in the Dungeons and Dragons franchise the creatures the lore the game the environments and one that really stuck out to me was the fights with the green hag you have throughout the playthrough. I thought they were amazing fights as well as beautifully created environments for them. I always wanted to do a scary scene but I never really knew what to make it so after that I knew I wanted to make a hag cabin. So here's my rendition of it in Unreal 5. All the things I made were modeled in Maya, sculpted in Z brush and baked and textured in Substance Painter.